Analysis of the communication tools of a Hungarian gamer and IT, the PlayIT Show

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Bibliographic Details
Main Author: Vukovics Lilian
Other Authors: Papp Vanda
Format: Thesis
Kulcsszavak:business marketing
e-marketing
event marketing
events
game
online marketing
Online Access:http://dolgozattar.uni-bge.hu/28679

MARC

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520 3 |a This dissertation is about to introduce the communication tools of a Hungarian gaming and IT event called PlayIT Show and to examine the importance of the events in the gaming culture. The events, event marketing, gaming culture, streaming, e-sport, gamer influencers will be described during the literature review in order to get an insight to the gamers world and the relation between the gamers and events. 
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